iPhone 16e游戏性能实测:“牙膏版”A18处理器表现如何?. Read more

Works

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Urban Decay - Beamin’

Invite alien baddies into your home for the holidays. Beamin’ Up is an AR game launched from Urban Decay’s new hero Naked palette to create an experience that blends UD’s packaging with an

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KUMALEON

NFT Project "KUMALEON". A character that transforms into various forms through generative art. The webpage is the embodiment of the characteristic that values playfulness

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Moxy Universe, Play

Showing young travelers a hotel stay can be all fun and games, we partnered with Moxy Hotels to leverage the power of the metaverse and redefine the physical hospitality experience. By

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Gucci: Vault Art

Vault Art Space; Gucci’s own digital art marketplace, where users can browse & mint artworks. 29 handpicked artists created unique pieces for ‘The Next 100 Years of Gucci’ exhibition. Working

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Adidas x Gucci

An interactive retail experience to retrace the evolution of the iconic Gazelle Sneakers and boost the new cobranded collection.

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David Choe: Munko

Together with legendary artist David Choe we algorithmically created 10,000 unique Munko NFTs and accompanying showcase videos to help the artist launch his imaginative NFT collection.

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Nike: Trove

Trove is a digital and immersive AR experience that brings people inside the worlds built for the two biggest cultural icons of the moment, Givenchy Creative Director Matthew M. Williams

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META Experience

We had the chance to collaborate with Meta to imagine the launch of Metaverse at Atelier des Lumières /  Culturespaces.

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Niantic Lightship

Our team partnered with Liquid City and Niantic to develop a massive-scale AR experience for Niantic's Lightship Summit conference in San Francisco to demonstrate what real-world metaverse

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Nike Kids: Lil Mbappé

With the aim of encouraging physical movement, we partnered with WIEDEN+KENNEDY AMSTERDAM to build a digital experience that connects kids to Paris Saint-Germain forward Kylian

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Coca-Cola: Dreamworld

Coca-Cola Dreamworld, the brand’s new limited-edition creation, is inspired by what dreams could taste like. Coca-Cola wanted people to experience the flavour in a multi-sensory way – so

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Vogue - VogueRama

Vogue Italia asked us to develop a multidisciplinary project that combines physical and virtual reality to involve visitors in a dialogue on the strengths that guide creativity, celebrate

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Douyin Auto Carnival

It is a web-based online virtual event combined with car exhibition and music, It is  an event that deliver users creative virtual experience and balance commercial sponsorship at the

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MINIverse - The First

We partnered with MINI to craft a bespoke Metaverse designed from the ground-up. Guided by the desire to give users an immersive experience that transcends traditional brand

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Moonslider

For the love of Creative Web, we made Moonslider: a small web-game in homage to Georges Méliès and 8-bit culture. Developed by Construct3 with the help of Matéo Suslu.

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Beyond – Lamborghini

An elevated digital experience crafted for Beyond Lamborghini Magazine, designed to engage readers at a higher level.
Thanks to an AI solution the smartphone

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